
// JFC
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;

// GTGE
import com.golden.gamedev.*;
import com.golden.gamedev.object.*;



public class Board
{
    int width, height;

    Board(int wd, int ht)
    {
	width = wd;
	height = ht;
    }

    public void render(Graphics2D g) {
	g.setColor(Color.BLUE);
        g.fillRect(0, 0, width, height);
    }

};